Files
JX-BPOS/apps/api/src/modules/flow-engine/internal/usecase/flow-runner.ts
T
ChaiHaoandClaude Opus 5 ac2fecd005 汇报流:活动按步序位置推视图,容器沙箱渲染
「flow:按**步序位置**推送声明的模版」(AM 07)。原先这条链只有写面没有读面,
活动的 viewTemplates 是一行占位字符串,工作台视图区永远只显示一份硬编码概览。

补齐整条链:
  · 步声明新增 `view`:这一步呈现哪张模版 —— 推什么由声明给定,不由临场决定。
  · 新增模版填数的纯函数(interaction/domain):`data-slot` 取值、`data-rows` 逐条展开。
    **填数只做取值与转义**,没有表达式、没有分支、没有循环 —— 一旦模版能算,
    它就成了代码,容器的「无脚本执行权」也就形同虚设。填充**消费槽位**,
    交出去的是干净 HTML,不是带模板属性的半成品。
  · interaction 补读面 `viewOf`;desk 路由把推送的 HTML 交给前端;
    ViewRegion 经 `@ui` 的 ViewContainer(sandbox="" 的 iframe)渲染 —— feature 不碰 innerHTML。
  · A1 写了三张真模版(事态全景 / 打标判据 / 成果预览),内联自带样式
    (沙箱页面不继承工作台 CSS),按步序位置挂在 S3 / S5 / S6 上。

沿路两处修:
① 取值路径遇到**本身带点号的键**(台账地址 `域.对象`)会被拆成两级、永远取不到。
   改为整键优先、找不到再下行;`view-render` 与 `step-sequence` 两处同修。
② 「本单交付」不能画成台账全表:任务视图是正式版 + 我的草稿的合并结果,
   直接拿来列会把**别单**放行过的记录一并列出。本单自己写下的行单独放在
   `mine:域.对象` 下(整键,取值不歧义)。

另:视图推送失败原先静默吞掉 —— 会让「视图区一直空着」变成查不出原因的怪事;
改为留痕(仍不影响步序推进,呈现是投影)。

实测:一封 RFQ 入站 → 放行前那一屏列出本单交付 LM358DR / TI / 12000 / 8.2 / 10周,
以及 Type A「直接快答」的分类结论与四项打标判据。

gates: tsc / eslint / depcruise(321 模块)/ api-report / 423 测试 全绿

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KeDBx2PHLavbURXB8LJJ7m
2026-07-27 10:47:20 +08:00

379 lines
15 KiB
TypeScript

/**
* flow 运行器 —— 照谱执行,零临场调度(编码规范 §5.3;语义出处 AM 05)。
*/
import type { FlowStep, TaskId } from '@contracts';
import type { AdvanceOutcome, FlowEngineService } from '../../contract.ts';
import { FlowDeclarationInvalidError } from '../../contract.ts';
import type {
CardGateway,
Clock,
FlowStateStore,
ListenerRegistrar,
LlmStepGateway,
SchemaValidator,
ViewGateway,
MemoryRecorder,
PredicateEvaluator,
TaskContext,
TaskDataGateway,
ToolStepInvoker,
} from '../../port.ts';
import type { FlowPosition } from '../domain/step-sequence.ts';
import {
checkDeclaration,
fallbackFields,
lastSelectedPorts,
lastStepIsAcceptance,
lastVerdictPassed,
failureAction,
initialPosition,
markStep,
nextAction,
resolvePath,
} from '../domain/step-sequence.ts';
export type FlowRunnerDeps = {
readonly state: FlowStateStore;
readonly evaluate: PredicateEvaluator;
readonly data: TaskDataGateway;
readonly tools: ToolStepInvoker;
readonly llm: LlmStepGateway;
readonly schemas: SchemaValidator;
readonly views: ViewGateway;
readonly cards: CardGateway;
readonly listeners: ListenerRegistrar;
readonly memory: MemoryRecorder;
readonly tasks: TaskContext;
readonly clock: Clock;
};
export function createFlowRunner(deps: FlowRunnerDeps): FlowEngineService {
async function loaded(taskId: TaskId) {
const found = await deps.state.load(taskId);
if (found === undefined) throw new Error(`flow 未装载:${taskId}`);
return found;
}
/** 出参写入落**草稿层**(草稿态);放行前不落事实 */
async function writeOutput(taskId: TaskId, step: FlowStep, output: Record<string, unknown>): Promise<void> {
if (step.output === undefined) return;
const patch: Record<string, unknown> = {};
for (const [field, path] of Object.entries(step.output.fields)) {
// 路径优先(模型常按 schema 回嵌套结构),取不到再退回扁平键
patch[field] = resolvePath(output, path) ?? output[path] ?? output[field];
}
// 写哪一行:主键取自出参,取不到再回作用域(起单入参往往就带着主键)
const scope = await deps.data.view(taskId);
const key: Record<string, string | number> = {};
for (const [column, path] of Object.entries(step.output.key)) {
const value = resolvePath(output, path) ?? output[path] ?? resolvePath(scope, path);
// 主键值只能是标量;取不到就不填,让台账的非空约束在合并时如实报出来
if (typeof value === 'string' || typeof value === 'number') key[column] = value;
}
await deps.data.draftWrite({
taskId,
domain: step.output.domain,
object: step.output.object,
key,
patch,
});
}
/**
* 按步序位置推视图 —— 声明了 `view` 才推,推的是这一步跑完后的**任务视图**。
* 推送失败不该把步拖垮:呈现是投影,投影出问题不改变已经发生的事实。
*/
async function pushStepView(taskId: TaskId, step: FlowStep, activityId: string): Promise<void> {
if (step.view === undefined) return;
try {
await deps.views.push({ taskId, activityId, template: step.view, scope: await deps.data.view(taskId) });
} catch (error) {
/*
* 呈现失败只丢这一帧画面,不影响步序推进 —— 但**必须留痕**:
* 静默吞掉会让「视图区一直空着」变成一桩查不出原因的怪事。
*/
await deps.memory.append({
taskId,
kind: 'engine-transition',
title: `视图推送失败(不影响推进):${error instanceof Error ? error.message : String(error)}`,
detail: { step: step.name, template: step.view },
});
}
}
/** 回传协议 → 出参:取 `values`;非回传形状的人事件按原样当出参 */
function replyValuesOf(payload: Record<string, unknown>): Record<string, unknown> {
const values = payload['values'];
return typeof values === 'object' && values !== null ? (values as Record<string, unknown>) : payload;
}
function inputOf(step: FlowStep, scope: Record<string, unknown>): Record<string, unknown> {
const out: Record<string, unknown> = {};
for (const [key, path] of Object.entries(step.input)) out[key] = resolvePath(scope, path);
return out;
}
async function runOne(
taskId: TaskId,
step: FlowStep,
index: number,
position: FlowPosition,
): Promise<AdvanceOutcome> {
const context = await deps.tasks.of(taskId);
const scope = await deps.data.view(taskId);
const payload = inputOf(step, scope);
const attempt = (position.steps[index]?.attempt ?? 0) + 1;
await deps.memory.append({
taskId,
kind: 'action',
title: `步 ${index + 1} · ${step.label}(${step.kind})`,
detail: { step: step.name, attempt, input: payload },
});
switch (step.kind) {
case 'tool':
case 'pure-tool': {
// 写类工具在 flow 里同样登记为动作意向 —— 触达世界的动作集中在放行时落地
if (step.kind === 'tool' && (await deps.tools.isWriteEffect(step.tool))) {
await deps.tools.registerIntent({ taskId, tool: step.tool, input: payload, label: step.label });
const next = markStep(position, index, { state: 'done', attempt });
await deps.state.save(taskId, (await loaded(taskId)).model, next);
return { position: next, status: 'running' };
}
const result = await deps.tools.invoke({
tool: step.tool,
input: payload,
activityId: context.activityId,
taskId,
stepNo: index,
});
if (!result.ok) return handleFailure(taskId, step, index, position, attempt, result.error?.message ?? '工具失败');
if (result.output !== undefined) await writeOutput(taskId, step, result.output);
await pushStepView(taskId, step, context.activityId);
const next = markStep(position, index, { state: 'done', attempt, ...(result.output === undefined ? {} : { output: result.output }) });
await deps.state.save(taskId, (await loaded(taskId)).model, next);
return { position: next, status: 'running' };
}
case 'llm': {
// LLM 只以「被调用的工具」出现,不是调度者;模板与出参 schema 随声明版本冻结
const prompt = step.template.replace(/\{\{\s*([\w.]+)\s*\}\}/g, (_, path: string) => String(payload[path] ?? ''));
const result = await deps.llm.generate({
model: step.model,
prompt,
outputSchema: step.outputSchema,
taskId,
stepNo: index,
});
if (!result.ok) return handleFailure(taskId, step, index, position, attempt, result.error ?? 'LLM 步失败');
/*
* 「出参必过 schema 校验」(AM 12.3)。
* 解析不出来或不合 schema = **这一步失败了**,走声明的失败走向;
* 从前是静默当成 `{}` 写下去 —— 一条空记录、一行不报错,
* 真正的毛病要到下游缺字段时才炸,而且炸在别处。
*/
const parsed = result.object;
const check = deps.schemas.validate(step.outputSchema, parsed);
if (parsed === undefined || !check.ok) {
const detail = parsed === undefined ? '出参不是 JSON' : check.errors.join('; ');
await deps.memory.append({
taskId,
kind: 'result',
title: `步 ${index + 1} 出参不合 schema:${detail}`,
detail: { step: step.name, text: (result.text ?? '').slice(0, 500) },
});
return handleFailure(taskId, step, index, position, attempt, `出参不合 schema:${detail}`);
}
const output = parsed as Record<string, unknown>;
await writeOutput(taskId, step, output);
await pushStepView(taskId, step, context.activityId);
const next = markStep(position, index, { state: 'done', attempt, output });
await deps.state.save(taskId, (await loaded(taskId)).model, next);
return { position: next, status: 'running' };
}
case 'human': {
// 异步步:完成条件 = 人事件;时限必配。
// 发卡本身可能被 Harness 拦下(调人预算触顶等)—— 那是**这一步失败了**,
// 走它声明的失败走向;不接住就会每一拍重发一次、永远发不出去也永远不报错。
let card: { id: string };
try {
card = await deps.cards.issue({
taskId,
ownerId: context.ownerId,
humanCallCap: context.humanCallCap,
workOrder: step.workOrder,
card: step.card,
});
} catch (error) {
return handleFailure(
taskId,
step,
index,
position,
attempt,
error instanceof Error ? error.message : String(error),
);
}
await deps.listeners.register({
taskId,
eventType: 'human',
keyFilter: { cardId: card.id },
deadline: step.deadline,
});
// 发卡的同时把全景推上去:人要在数据上作判断,数据就得摆在卡旁边
await pushStepView(taskId, step, context.activityId);
const next = markStep(position, index, { state: 'awaiting', attempt });
await deps.state.save(taskId, (await loaded(taskId)).model, next);
return {
position: next,
status: 'awaiting',
waitingFor: { kind: 'human', ref: card.id, deadline: step.deadline },
};
}
}
}
/** 失败路径**声明给定**,不临场发明 */
async function handleFailure(
taskId: TaskId,
step: FlowStep,
index: number,
position: FlowPosition,
attempt: number,
error: string,
): Promise<AdvanceOutcome> {
const action = failureAction(step, attempt);
await deps.memory.append({
taskId,
kind: 'result',
title: `步 ${index + 1} 失败:${error} → ${action.kind}`,
detail: { step: step.name, attempt, action },
});
if (action.kind === 'retry') {
const next = markStep(position, index, { state: 'pending', attempt, error });
await deps.state.save(taskId, (await loaded(taskId)).model, next);
return { position: next, status: 'running' };
}
if (action.kind === 'human') {
const context = await deps.tasks.of(taskId);
const card = await deps.cards.issue({
taskId,
ownerId: context.ownerId,
humanCallCap: context.humanCallCap,
workOrder: action.workOrder,
card: {
title: `步「${step.label}」重试仍败,转人兜底`,
reason: error,
// 兜底的人要交的东西,和这一步**本来该产出的东西**同形:
// 出参契约是步的契约,不因换谁来做而变(统一执行契约)。
fields: fallbackFields(step, await deps.data.view(taskId)),
},
});
await deps.listeners.register({
taskId,
eventType: 'human',
keyFilter: { cardId: card.id },
deadline: 'P3D',
});
const next = markStep(position, index, { state: 'awaiting', attempt, error });
await deps.state.save(taskId, (await loaded(taskId)).model, next);
return { position: next, status: 'awaiting', waitingFor: { kind: 'human', ref: card.id, deadline: 'P3D' } };
}
const next = markStep(position, index, { state: 'failed', attempt, error });
await deps.state.save(taskId, (await loaded(taskId)).model, next);
return { position: next, status: 'blocked', blockedReason: error };
}
return {
async load(taskId, model) {
const issues = checkDeclaration(model.steps);
if (issues.length > 0) throw new FlowDeclarationInvalidError(issues);
const position = initialPosition(model.steps);
await deps.state.save(taskId, model, position);
await deps.memory.append({
taskId,
kind: 'engine-transition',
title: `装载步序声明:${model.steps.length} 步`,
});
return position;
},
async position(taskId) {
return (await deps.state.load(taskId))?.position;
},
async advance(taskId) {
const { model, position } = await loaded(taskId);
const scope = await deps.data.view(taskId);
const action = nextAction(model.steps, position, scope, deps.evaluate);
switch (action.kind) {
case 'finished': {
// 末步是验收工单时,终态由其**裁决**给出 —— 完成只出自放行通过。
// 裁决记在末步的 runtime 上(resume 时落笔),谱走完在这里读出来。
const released = lastStepIsAcceptance(model.steps) && lastVerdictPassed(position);
// 出口选择随放行一并确认,落地收敛时照它发射
return { position, status: 'finished', released, selectedPorts: lastSelectedPorts(position) };
}
case 'skip': {
await deps.memory.append({
taskId,
kind: 'engine-transition',
title: `跳步:${action.step.label} —— ${action.reason}`,
});
const next = markStep(position, action.index, { state: 'skipped' });
await deps.state.save(taskId, model, next);
return { position: next, status: 'running' };
}
case 'await':
return {
position,
status: 'awaiting',
waitingFor: { kind: 'event', ref: action.step.name, deadline: 'P3D' },
};
case 'run':
return runOne(taskId, action.step, action.index, position);
}
},
/** 事件即步的完成条件 —— 到达即续跑,挂起期间事件不丢 */
async resume(taskId, event) {
const { model, position } = await loaded(taskId);
const index = position.steps.findIndex((s) => s.state === 'awaiting');
if (index < 0) return { position, status: 'running' };
const step = model.steps[index];
await deps.memory.append({
taskId,
kind: 'engine-transition',
title: `事件到达,步 ${index + 1} 完成条件满足(${event.kind})`,
detail: { ref: event.ref },
});
// 放行裁决落笔在这一步的运行时上:谱走完时据此定终局
const verdict = event.kind === 'human' ? String(event.payload['verdict'] ?? '') : '';
const chosen = event.payload['selectedPorts'];
const selectedPorts =
typeof chosen === 'object' && chosen !== null ? (chosen as Record<string, string>) : undefined;
if (step !== undefined && event.kind === 'human') {
// 人事件的载荷是**回传协议**的形状(`{mode, workOrderId, values}`),
// 出参在 `values` 里;直接把整个载荷当出参写,落进去的会是协议壳而不是答案。
await writeOutput(taskId, step, replyValuesOf(event.payload));
}
const next = markStep(
position,
index,
verdict === '' ? { state: 'done' } : { state: 'done', verdict, ...(selectedPorts === undefined ? {} : { selectedPorts }) },
);
await deps.state.save(taskId, model, next);
return { position: next, status: 'running' };
},
};
}